Class AlertHandlerType
Provides information about a type implementing IAlertHandler used to process system alerts.
Inherited Members
Namespace: Nevatech.Vsb.Repository.Entities
Assembly: Nevatech.Vsb.Repository.dll
Syntax
public sealed class AlertHandlerType : DomainObjectBase, IValidator, IExtensibleDataObject, IEquatable<AlertHandlerType>
Constructors
AlertHandlerType()
Declaration
public AlertHandlerType()
Fields
Command
Identifier of the alert handler that starts Windows process or execute command providing alert(s) details as arguments and/or in standard input.
Declaration
public const int Command = 2
Field Value
Type | Description |
---|---|
System.Int32 |
EventLog
Identifier of the alert handler which writes alert information into Windows Event Log.
Declaration
public const int EventLog = 3
Field Value
Type | Description |
---|---|
System.Int32 |
Smtp
Identifier of the alert handler which sends information about alert or group of alerts in e-mail message.
Declaration
public const int Smtp = 1
Field Value
Type | Description |
---|---|
System.Int32 |
Properties
Configuration
Gets or sets the alert handler's default configuration to be shown on the alert handler's configuration screen.
Declaration
public string Configuration { get; set; }
Property Value
Type | Description |
---|---|
System.String |
FullyQualifiedTypeName
Gets or sets the fully qualified type name of the class that implements IAlertHandler interface.
Declaration
public string FullyQualifiedTypeName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
IsSystem
Gets flag indicating that alert handler type is provided as a part of Sentinet.
Declaration
public bool IsSystem { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Name
Gets or sets the handler's friendly name.
Declaration
public string Name { get; set; }
Property Value
Type | Description |
---|---|
System.String |
ObjectType
Gets object type identifier.
Declaration
public override EntityType ObjectType { get; }
Property Value
Type | Description |
---|---|
EntityType |
Overrides
Methods
CreateAlertHandler()
Returns new instance of the IAlertHandler type configured in this object.
Declaration
public IAlertHandler CreateAlertHandler()
Returns
Type | Description |
---|---|
IAlertHandler | New instance of the IAlertHandler type configured in this object. |
Equals(AlertHandlerType)
Determines whether the specified object is equal to the current object.
Declaration
public bool Equals(AlertHandlerType other)
Parameters
Type | Name | Description |
---|---|---|
AlertHandlerType | other | The object to compare with the current object. |
Returns
Type | Description |
---|---|
System.Boolean | True, if objects are equal. False, if objects are not equal. |
Equals(Object)
Determines whether the specified object is equal to the current object.
Declaration
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
System.Object | obj | The object to compare with the current object. |
Returns
Type | Description |
---|---|
System.Boolean | True, if objects are equal. False, if objects are not equal. |
Overrides
GetHashCode()
Returns the hash code for this instance.
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
System.Int32 | Hash code of the current instance. |
Overrides
IsSystemAlertHandlerType(Int32)
Returns flag indicating that specified alert handler type is system and cannot be modified.
Declaration
public static bool IsSystemAlertHandlerType(int alertHandlerTypeId)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | alertHandlerTypeId | Database identifier of the alert handler type that needs to be checked. |
Returns
Type | Description |
---|---|
System.Boolean | True if provided |
ToString()
Returns a string that represents the current object.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String | A string that represents the current object. |
Overrides
Validate()
Evaluates the state of this object.
Declaration
public override bool Validate()
Returns
Type | Description |
---|---|
System.Boolean | True if state is valid; otherwise, false. |