Show / Hide Table of Contents

    Class BehaviorSubtree

    Represents endpoint or service behavior tree node.

    Inheritance
    Object
    Subtree
    BehaviorSubtree
    Implements
    IEquatable<Subtree>
    Inherited Members
    Subtree.Equals(Subtree)
    Subtree.Equals(Object)
    Subtree.GetHashCode()
    Subtree.ToString()
    Subtree.Id
    Subtree.Key
    Subtree.Name
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Nevatech.Vsb.Repository.Services
    Assembly: Nevatech.Vsb.Repository.dll
    Syntax
    public sealed class BehaviorSubtree : Subtree, IEquatable<Subtree>

    Constructors

    BehaviorSubtree()

    Initializes an empty instance.

    Declaration
    public BehaviorSubtree()

    BehaviorSubtree(Behavior)

    Initializes new instance from provided Behavior.

    Declaration
    public BehaviorSubtree(Behavior behavior)
    Parameters
    Type Name Description
    Behavior behavior

    Behavior to be initialized from.

    BehaviorSubtree(Int32, String, Guid, BehaviorKind)

    Initializes new instance with provided id, name, and kind.

    Declaration
    public BehaviorSubtree(int id, string name, Guid key, BehaviorKind kind)
    Parameters
    Type Name Description
    Int32 id

    Behavior's database identifier.

    String name

    Behavior's friendly name.

    Guid key

    Behavior's unique key.

    BehaviorKind kind

    Behavior's kind.

    Properties

    Kind

    Gets or sets the behavior's kind: endpoint behavior or service behavior.

    Declaration
    public BehaviorKind Kind { get; set; }
    Property Value
    Type Description
    BehaviorKind

    Implements

    System.IEquatable<T>
    Back to top Nevatech Sentinet 6.5 Online Documentation